[GW] DX Tactical Starter Updates – Gundam Exia (Transarm) & etc

Sunday, April 12th, 2009 at 11:31 pm | Blog |

Scans from the Promotion Poster of the GW DX Tactical Starter, which due to release at May.

Poster Scan 1

(Clockwise from top left) Knight Gundam, Kenshin Gundam, Strike Noir (Reprint), New Command (Cant see clearly)

Poster Scan 2

(Clockwise from top left) Gundam Exia (Transarm Mode), Gundam Avalanche Exia, Final Weapon, Setsuna F Seiei (Reprint)

The cards:

紫U ガンダムエクシア(トランザムモード)
コスト:紫2紫2/5/2
戦闘力:5/2/5
地形適性:宇宙/地球
エクシア系/MS/専用「刹那・F・セイエイ」
プリベント(5) 戦闘配備 速攻
換装〔ガンダムエクシア〕 《1》特殊兵装〔トランザムモード〕
(戦闘フェイズ):《0》このカードは、ステップ終了時まで、「速度2」 でをえられる戦闘ダメージ以外では、ダメージを受けない 。

Gundam Exia (Transarm Mode)
Cost: 00 2 / 00 2 / 5 / 2
Battle Stat: 5/2/5
Space/Earth
Exia Series / MS / Custom Set “Setsuna F. Seiei”
Prevent (5), Battle Position, Swift Strike
Change (Gundam Exia), <1> Special Armament [Transarm Mode]
(Battle Phase): <0> Until the step ends, this card wont take any damage other than battle damage that is lower than [Speed 2].

Not quite sure about the 2nd effect. The [Speed 2] here perhaps is similar or same with Sunrise Crusade’s [Speed 2]. In Sunrise Crusade:

  • Speed 1 = Swift Strike
  • Speed 2 = Normal Strike Timing
  • Speed 3 = Delayed Strike Timing

In Battle Damage Calculation, unit with [Speed 1] will deal damage first, then follow by [Speed 2], then by [Speed 3].

Ok, back to the card, if follow the SC rule, then the card wont take effect damage, and wont take battle damage from swift strike. Although it still takes damage from normal battle damage, but its built-in “Swift Strike” kinda solve the problem.

紫U ガンダムアヴァランチエクシア
コスト:紫2紫2/4/2
戦闘力:6/1/5
地形適性:宇宙/地球
エクシア系/MS/専用「刹那・F・セイエイ」
プリベント(5) クイック 戦闘配備 換装〔ガンダムエクシア〕
(自動D):このカードが出撃する場合、このターン、このカード以外の「高機動」を持たない全てのユニットは、戦闘エリアに移動できない。

Gundam Avalanche Exia
Cost: 00 2 / 00 2 / 4 / 2
Battle Stat: 6/1/5
Space/Earth
Exia Series / MS / Custom Set “Setsuna F. Seiei”
Prevent (5), Quick, Battle Position, Change (Gundam Exia)
(Auto D): When this card is sent to battle, this turn, units other than this card that does not have [High Mobility] cannot move into the battle area.

Wow… a Exia with Pseudo-high-mobile (“fake” high mobillity), but it affects the 2 battle area (not including Ring)…

Final Weapon
Command
Cost: Black 2 / 5 / 1
Destruction / Regeneration
(Attack Step): Destroy all units. All players who control 3 or more units choose 1 of their unit and negate the unit’s destruction.

将星輝く
Command
Cost: Blue 1 / 2 / 0
(Battle Phase): Remove X of your Coins which are treated as units from the game. In this case, all of your units gain +X/+X/+X until end of the turn. If the value of X is 3 or above, draw 2 card from your Nation Pile at the end of the turn.

Source: La Vie En Rose

    4 Comments

    1. Mr TR
      Posted April 13, 2009 at 12:50 am | Permalink

      Final Weapon
      Command
      Cost: Black 2 / 5 / 1
      The graphic is TR unit right???
      Is!!! IS!!!! TR unit right!!!???
      Issit??? Isiit????!!!!

    2. Gundam Meister 906
      Posted April 13, 2009 at 3:59 am | Permalink

      The Final Weapon black command is in Titans’s logo,I think its a T-R command…-w-

    3. Lok Lok
      Posted April 13, 2009 at 2:30 pm | Permalink

      damn geng!!!
      im sure goin to buy 3 of it ade la!!!
      n instead i kinda hate the red black deck ade..
      the avalanche exia is damn cheating la..
      trans-am is a armament!? hope is not a too geng effect..

    4. Lok Lok
      Posted April 13, 2009 at 3:02 pm | Permalink

      将星輝く

      コスト:青1/2/0

      (戦闘フェイズ):ユニットとして扱われている自軍コインX個を取り除く。
      その場合、自軍全てユニットは、ターン終了時まで+X/+X/+X
      を得る。Xの値が3以上の場合、ターン終了時2ドロー。
      ——————————————————————————–
      最終兵器

      コスト:黒2/5/1

      (攻撃ステップ):全てのユニットを破壊する。ユニットを3枚以上
      コントロールしてる全てのプレイヤーは、自軍ユニット1枚を選んで
      その破壊を無効にする。

      japanese of the 2 command

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    1. [...] other cards (the cards spoilers are already out at here): ガンダムエクシア(トランザムモード) ガンダムアヴァランチエクシア [...]

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